In the usability test, three students were recruited to try out the app. We asked them to imagine they’re new comers in Seattle, and decide to give the app a try to complete the following tasks.
1. Find someone named Dragonite, whom you met at an event, and connect with them.
2. Register for the Mr. Rainier Hiking trek event.
3. Plan a bar crawl for the upcoming Friday and share it with your community.
All three participants successfully completed the tasks. However, there were some insights from the test. One participant found the “Find Friends” header confusing, thinking it implied they were already friends with those people. Another participant mistakenly went to the activity page to find friends.
To address these feedbacks, changes were made to the prototype. “Find Friends” was renamed as “Find People,” and the “Buy, Borrow” section was deprioritized and moved below the “Find People” section. The usability test helped identify areas for improvement, ensuring a more user-friendly experience.